New Players

Are you new to the Triangle and interested in playing Dungeons & Dragons? Well you’ve come to the right place! Below you can find details, tips, and tricks for getting into the game as quickly as possible!


Here in the Triangle we have a few different ways that you can play Dungeon & Dragons. The two main styles of play are; independent Home Brew and Organized Adventurer’s League. What’s the difference?

  • The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. It uses the fifth edition Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games literally anywhere. You do not need any experience to play in an Adventurer’s League Game. Many game stores in the Triangle have Open Game Nights where you can sign up to play DnD: check out our Calendar on our Home Page for information on which stores are hosting Open Game Nights. Additionally, all Triangle Adventurer’s events, including conventions and game days, feature Adventurer’s League play. Information on Adventurer’s League can be found at: 
  • Home brew games are organized independently by their respective dungeon masters, most of the time they advertise for new players through variety of methods; Facebook pages, Discord servers, and physical cork boards at the store location.

Code of Conduct

The Triangle Adventurers want everyone to have fun, and feel safe and included doing so. All participants (players, Dungeon Masters, and organizers) must adhere to the following Code of Conduct. Create an inclusive, fun and safe environment:

  • Participants must conduct themselves in a manner that is conducive to the enjoyment and safety of others at the event.
  • Avoid excessively vulgar, sexual, or overly mature language and themes. This includes at the play table and on social media ( Facebook, Discord, etc.)
  • Follow the DM’s lead, avoid arguing with the DM or other players over rules.
  • Let other players speak, avoid talking over others.
  • Avoid distractions that would detract from the game experiences, including excessive cross-talk not relevant to the adventures and extended time on cell phones or tablets.
  • Allow other players to get the attention from the DM.
  • Discourage any bulling, shaming or intimidating of any Triangle Adventurer players, DMs or organizers both in person and on social media.
  • Avoid phone conversations at the table. If a call must be taken, step away from the table.
  • Triangle Adventurers do not tolerate theft or aggressive behavior. Aggressive behavior includes threats of or actual physical aggression, using racial gender or cultural slurs against another participant, and otherwise harassing other participants.
  • Participants are expected to be respectful of the play space and follow the rules and directions of the store staff or play location.
  • To be fair to all players, seats at the table first go to those signed up for the session. If open seats are available, there is a first come, first serve policy. If there is a waitlist, players with a reservation are given until 15 minutes past the start of the game to arrive and then their seat will be open to waitlisted players, beginning with the top of the list.

How to deal with a problem or breach of conduct:

  • Participants who feel as though they are in an unsafe environment should notify a Triangle Adventurer organizer or a store employee.
  • Participants noticing disruptive behavior should make those responsible for the behavior aware of their actions.
  • If a participant feels uncomfortable bringing it to the attention of the disruptive individual, the participant should notify the DM or any on-site Triangle Adventurer event organizer.
  • The DM has the right to ask a disruptive player to leave the table and speak with the organizer.
  • The on-site Triangle Adventurer organizer has the right to remove a disruptive or aggressive player of DM from the play area or premises.